About Me

Hi! I’m Rose, a London-based game designer who’s been working in the industry for 5 years, over 3 of those as a designer.

I’ve been designing games since I was 16 writing tabletop RPG manuals for me and my friends to playtest, and have a true love for getting inside a player’s head and understanding what they feel as they play.

Through my time working at Mediatonic/Epic Games, I’ve gained experience in mobile F2P and AAA PC/Console titles, in Level Design, Blueprints Scripting, and Gameplay Design, and in Jira, Unreal, Unity, Confluence, and Miro.

I personally adore roguelikes, card battlers, and any game where I lose a lot. There are two perfect games in the world, Sekiro and Stardew Valley, and if I can ever make anything half as good as them I will be truly happy.

For some examples of my personal projects, browse this website or click my itch.io link below. If you want a more detailed view of my experience, check out my CV, and don’t be afraid to drop me an email.